Studio - Beep Industries
Project - Vince the Voodoo Doll for XBox
Role - Founder/Co-Owner/Art Director - I was instrumental in creating the prototype, securing a publishing deal, and developing the look and feel of the Xbox AAA platformer, Voodoo Vince created by Clayton kauzlaric.
I participated with my partners establishing the business and hiring a team of veteran programmers, artists, and producers. I developed the art production pipeline, workflows, and identified hardware/software needs. I coordinated with the dev team on all tech issues related to art production. I art directed, managed, and scheduled visual development and art production for a team of ten 2D/3D artists and animators.
Studio - First Post
Project - Marvel Kids - Various web games including GOTG, Spiderman, and the Avengers.
Role - Concept artist/Artist/Art Director - I worked with a small team of outsourced 3D modelers responsible for the characters. I reviewed and approved their work. I also created concepts and illustrated all environments. Additionally, I applied animations and final renders for all character animations.
Studio - Fox Cub Games
Project -The Walking Dead Slots
Role - Illustrator -
My responsibilities included design, concepts, color comps, and final game-ready artwork for slot reels, UI elements, dialogs, backgrounds, avatars, characters, and symbols. I also designed and created assets for all mini-games and screen animation sequences assigned to me.