Developer - Big Fish Games

Project 1 - Story based/Hidden Object game “The Malgrave Incident- A Mystery Case Files Adventure” for WII Console.

Role - Illustrator assigned to background art for hidden object scenes and associated art assets. Responsible for initial concepts and designs, 3d modeling, rendering and final 2d paint-over.

Developer - Big Fish Games

Project 2 - Story based/Hidden Object game for the Smithsonian Institute. Unreleased.

Role - As Illustrator and Art Director, I led a small team of artists and animators. My duties included managing schedules, hiring, and overseeing visual development. I was responsible for designing, conceptualizing and creation of all 3d rendered backgrounds for final paint over by my team and myself. I also designed animation sequences and directions for the animator, and assisted with special effects.

A few of the animations I created in Maya and Premier

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