Developer - Big Fish Games
Project 1 - Story based/Hidden Object game “The Malgrave Incident- A Mystery Case Files Adventure” for WII Console.
Role - Illustrator assigned to background art for hidden object scenes and associated art assets. Responsible for initial concepts and designs, 3d modeling, rendering and final 2d paint-over.
Developer - Big Fish Games
Project 2 - Story based/Hidden Object game for the Smithsonian Institute. Unreleased.
Role - As Illustrator and Art Director, I led a small team of artists and animators. My duties included managing schedules, hiring, and overseeing visual development. I was responsible for designing, conceptualizing and creation of all 3d rendered backgrounds for final paint over by my team and myself. I also designed animation sequences and directions for the animator, and assisted with special effects.
A few of the animations I created in Maya and Premier